// OgreAudiere.h
 
 #ifndef __OGRE_AUDIERE_H__
 #define __OGRE_AUDIERE_H__
 
 /****************************************************************
  * Simple Audiere binding for OGRE
  * by Holger Frydrych
  *
  * This binding implements an audiere::File derived class that
  * uses the Ogre Resource system to load Ogre resources. You
  * can then use such a File object with the audiere sound 
  * library to load sounds from the Ogre resource system.
  * The binding is placed in the public domain, do with it
  * whatever you want.
  ****************************************************************/
 
 
 #include <OgrePrerequisites.h>
 
 namespace audiere
 {
   // forward declaring File
   class File;
 
   // load a File from Ogre resource system.
   File* OpenOgreResourceFile(const Ogre::String& filename);
 }
 
 #endif